Fixed a bug that caused ATN store items to be unidentified. Fixed context menu size when in 4:3 mode. Fixed talisman conversation with ATN warrior if player already visited ATN. Load bug, which was preventing some games from loading. I also made quite a few adjustments to game balance, especially loot frequency. This was based on both feedback and personal observation, and we'll see how the new rates feel. The ATN should also be a bit more strict now with free food and healthcare. Combat now has a ' wait turn ' move always available, to help remind new players that they can skip turns rather than choosing from limited, undesireable moves. |