Added confiscate items to Zom Zom's and one other encounter. GUI containers) to avoid confiscation. Added new ' SetWaypoint ' property to AI so conditions can set and queue waypoints. Added ' TriggerEncounter ' to AI so AI can have conditions applied when reaching waypoint. Added AI waypoint code to support encounter trigger at end of each waypoint. Added ' Player ' precondition to all plot encounters, so only player can trigger them( now that AI can trigger, too). Added condition to allow crafting during some encounters. Added custom AI hex looting algorithm, so AI prefers better loot. |