Added new scavenge locale for Great Black Swamp. Added code to auto-advance combat turns if player is asleep for more than 2 consecutive turns. Added a new battle move to crawl away from battle if crippled and opponent is unconscious. Added defoliant and exposure condition. Added new field to conditions to set their transfer range to other creatures in combat. Added gas mask item, and situations where it can be useful. Added immunity field to creatures, so they can resist conditions. Added code to round move reserve left UI to 2 digits. |