Changed penalties to visibility and awareness for movement to apply to all creatures instead of just player. Changed battle moves to remove hiding condition if flagrant. Changed random container loot table to have higher chance of better options. Changed scavenge locale spawn rates to be 10 % of old rate. Changed ' Search ' to occur after sneak and movement battle moves, so their effects are active when search happens. Fixed a bug that caused hex scavenge sites to update too often. Fixed bug that caused electric charges to be confiscated at Zom Zom's. Turn tooltip to misreport stacked conditions. |