Fixed a bug that allowed infinite backpack recursion. Fixed a bug that caused seen creatures to become unseen in combat. Fixed missing hiding penalties for failing certain battle moves. Fixed a bug that caused campsites to ignore alertness benefit. Fixed a bug that caused game to increment total recipe count when overriding recipes. Fixed a bug that prevented C-Store from refunding money on items that were picked up and put back down again. Fixed bug in random weapon loot table that left 4 % chance of nothing. Removed code that temporarily altered creature visibility and checked detection after each move was executed. |