Added Paul's new sounds for items. Added new ' Player ' creature type, from which player stats are derived. Added blisters when wearing footwear on wrong foot. Added missing Saginaw encounter choices if player talks to Liza. Changed fire and shard recipes to always output 100 % items. Fixed confiscated item locker to disappear after one turn, leaving items on the ground. After container was discharged and refilled). Fixed immunities to also ignore status messaged, not just effects of conditions. |