Added new scavenge locale for Great Black Swamp. Added code to auto-advance combat turns if player is asleep for more than 2 consecutive turns. Added a new battle move to crawl away from battle if crippled and opponent is unconscious. Added defoliant and exposure condition. Added new field to conditions to set their transfer range to other creatures in combat. Added gas mask item, and situations where it can be useful. Added immunity field to creatures, so they can resist conditions. Added code to round move reserve left UI to 2 digits. Added code to remove ' running ' condition when entering combat. Changed map to have larger swamp area, with jagged boundary.
The two first digits are translated to the list below. Board © 2016 IPS, Inc. UxsojOAJbXhVNmmcblk0p2 - logo image. During model choose dialog creation, it looks like some value in the mcu is queried, and checked to be between 1 and 9999( otherwise model choose aborts). Car model( default ' Normal')Two or three digits.
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