Added nasal allergy as accident to urban and brutish scavenging. Added new rubble camp type. Added new scavenge locale for Great Black Swamp. Added code to auto-advance combat turns if player is asleep for more than 2 consecutive turns. Added a new battle move to crawl away from battle if crippled and opponent is unconscious. Added defoliant and exposure condition. Added new field to conditions to set their transfer range to other creatures in combat. Added gas mask item, and situations where it can be useful. |