Fixed a bug that caused encounter triggers to happen on wrong hex types. Fixed a bug that caused music to never fade out when options screen has non-100 % music volume. Added Paul's new audio for spears, bows, plastic bottles, rifles, tarps, shards, and arrows. Added code to limit usage ATN food and healing services. Added ' wait ' battle move, to help new players see they can skip combat turns( especially when recovering and AI demands surrender). Changed shirt loot table so fur tunics and 3-dog-man t-shirts more rare. Changed container loot table so backpack, duffle, and first aid kit more rare. Changed loot tables so drugs are more rare. |