Remove skill and trait conditions to be ' Effect ' type instead of ' Field ' type. Changed remapper to handle mod-sensitive IDs within condition effects. Fixed a bug that caused recipe loading to choose an out-of-index value. Fixed a bug that caused encounters to ignore new mod encounters as outcomes. Fixed a bug that caused items to be destroyed during crafting if inside containers that were destroyed. Some additional fixes to the mod-loading and ID remapping system. Within condition effects, encounters) were not being properly remapped in mods. Some of those conditions have also been updated to be more compatible with modding IDs. |